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Fahrenheit: Indigo Prophecy Remastered Now Available

Full article available here.

Months away from it’s tenth anniversary, Indigo Prophecy (Fahrenheit if you live outside North America) has received an HD upgrade that’s now available on several platforms.

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Violence & Video Games

All throughout the month of February I’m going to examine specific aspects of video games as a medium. (Yes, I know it’s not February yet, shoot me.) This week I’m going to talk about how video games portray violence. First let me address what everyone thinks about when they see ‘Violence” and “Video Games’ in the same sentence. Video games do not cause violent behavior; there is no scientific evidence that supports otherwise despite what a certain US Senator may think. And let me be clear that when I say violence, I mean violent crimes: murder, assault, arson, etc. Now that that’s out-of-the-way let’s begin.

The overwhelming majority of video games feature violence, at least in some capacity; some games are far worse offenders than others. Games like God of War, Gears of War, and any military shooter (I’m looking at you Call of Duty) market violence as a selling point of the product, whether it’s through the context of the military or just wanting to see blood and gore. I don’t think I need to go into detail about why video games are so violent…but I will anyways. Violence is fun when you know it’s not real. Whether it’s beating up bad guys in Batman: Arkham City, killing zombies in Left 4 Dead, or slaying dragons in Skyrim, violence is a release. There’s nothing wrong about any of the three games I just mentioned, the problem is the unbalanced portrayal of violence in video games, which is far worse than any other medium.

Nothing says anger management like ripping off a guy’s head with your bare hands.

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